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No, this isn’t science fiction. Real-life researchers taught a dish of roughly 200,000 living human brain cells to play the classic 1990s computer game “Doom.” Experts at Cortical Labs, an Australian ...
It's been a long time since Alice Charton got a good look at a human face. There are plenty of people moving through her world, of course—her husband, her friends, her doctors, her neighbors—but ...
Every four years at the Cybathlon, teams of researchers and technology “pilots” compete to see whose brain-computer interface holds the most promise. Owen Collumb, a Cybathlon race pilot who has been ...
When Alisa Perales was a year old she began learning her ABC’s and 123’s. By the time she was 4, she could name the capitals of the world and the bones in a human body. Now at 11 years old, she’s ...
Codex Desktop expands from coding into full productivity workflows. Automation can generate images, charts, and workflow outputs. The tool is still aimed at developers despite the broader productivity ...
MIT professor Joseph Weizenbaum developed Eliza in the mid-1960s. His views on artificial intelligence were often at odds with many of his fellow pioneers in the field. Illustration by Meilan Solly / ...
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