Despite a sizable enough success last year, the development team behind Wuchang: Fallen Feathers has been disbanded according ...
Anthony Taormina is an original member of the GameRant team, having been part of the publication for 15 years. He coordinates content for all facets of the site and manages its social media, PR, and ...
In the lead-up to Dragon Quest Smash/Grow's release, we chat with series creator Yuji Horii and the game's development lead ...
"If you're not finding the core of the game in a few months, don't sink five, six years into this. Don't put your life ...
Jack Peachey is a features writer who's worked at Dualshockers and Game Rant. An animation nerd, his favourite games don't have a genre in common as much as they all have pretty pictures. When not ...
Jabali.ai is making a play to open up game development to the masses with the launch of Jabali Studio, a next-gen platform that lets users design, build and pub 2D and 3D games without wrestling with ...
Microsoft has introduced MUSE, a sophisticated generative AI model designed to transform video game development. Built upon the World and Human Action Model (WHAM), MUSE uses gameplay data to simulate ...
"How much does this cost?" It's one of the first questions business leaders hear. Whether you’re a game development executive, investor or project manager, producing AAA blockbusters or scouting your ...
At APU, the Bachelor of Science (Hons) in Computer Games Development isn’t just another computing degree. It’s a hands-on, ...
Vladimir Markov is the CEO of Cyprus-based studio Top App Games, a visionary leader with 20+ years of experience in gaming and technology. Most game studios don’t fail because of technology or talent; ...