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Jake is a writer from the United Kingdom. With a focus on first-person shooters, RPGs, and achievement hunting, writing about the gaming industry comes naturally and is a real point of pride. Outside ...
Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
Lies of P is an upcoming Soulslike game inspired by the story of Pinocchio. Though a recent trailer features many of the elements that fans have come to expect from the genre — gothic architecture, a ...
Matthew is a news and features editor at DualShockers, as well as a video producer and trainer for all incoming News and Features writers. He holds a Bachelor's in journalism from Kent State ...
[Ed. note: The following contains light spoilers for Starfield’s main quest.] Starfield has been building toward one particular moment in its main quest: the culmination of the collection of the ...
TL;DR: Fallout 4's dialogue system, despite extensive development by Bethesda, remains widely criticized for its disconnect between player choices and voiced protagonist responses. Todd Howard reveals ...
Akin to The Witcher 3 before it, many are expecting Cyberpunk 2077 to take western RPGs to new heights. This may come to pass with the mission structure, gameplay, and narrative. However, it seems ...
A group of researchers from Osaka University has released multimodal human-system dialogue corpora Hazumi on the Informatics Research Data Depository of the National Institute of Informatics (NII).