At nearly 600 pages, including the game’s complete screenplay — and more than a dozen bonus trinkets in the Deluxe Edition — Lost in Cult’s upcoming Immortality: Design Works isn’t the sort of book ...
Teachers generally frown upon students who play video games in class, but a public school in the Bronx has found a way to use video game design as an educational tool–and the results are astounding.
Students from across the country will get a chance to design their own version of the skyscraper-size video games that have become the calling card of Drexel University’s Entrepreneurial Game Studio ...
As technology continues to evolve at record-breaking speeds, it’s getting harder for students to keep up with the digital skills required in today’s job market. Despite using digital tools daily, many ...
Morgan Pinder is a writer at GameRant and a graduate researcher at Deakin University in Australia. Their research interests are in video games, environmentalism and gothic media. Morgan’s most recent ...