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Larry Cutler: Unity is the game engine that we use to render our scenes in Baba Yaga in real time at 72 fps for mobile vr. While we still model, rig, and animate in Maya, everything else is authored ...
The AI assistant is built directly into Unity Editor workflows. Unity AI supports asset generation and editor automation. Developers can connect third-party AI tools through AI Gateway. Unity has ...
The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
To use some technical business parlance, Unity has had an absolutely shocking few years. After establishing itself as the near-de facto game engine for indie and mid-tier developers in the 2010s, it ...
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