Scripted GUIs are used to assign scripted functionality to newly-created elements in the user interface, allowing it to modify the game's state or change depending on ...
-- include our generic script (TAKES CARE OF CLOSING DIALOGS and includes the two iup systems) {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1}, {1,1 ...